All articles and news February 11th, 2021 update 1.1.1 has been released now! Improvements and changes: + balanced use of firewood + unification of the methodology of counting of village stats + noblemen are clickable (for finding them) in the list in castle palace + improved heritage system (for noblemen) Bugfixes: !+ fixed long road trajectory computing !+ fixed forester on deserts !+ fixed some texts !+ fixed small bugs and optimizations February 6th, 2021 Big update 1.1 has been released now: !+ fixed critical bug: UpdateMapItem() !+ fixed game crash (not enought firewood) + allow to build walls in shallow water February 2nd, 2021 Big update 1.1 has been released now: ++ added game mode: House heating ++ added game mode: wagons for warehouses ++ increased count children of noblemen, improved aristocracy system ++ improved New game options Improvements and changes: + removed player's fixed position in the beginning + balanced wild animals + added icon for menu closing (x) + AI: improved archers attacks on towers + AI: improved barbarians AI in Barbarian Raids + AI: added a + AI: catapults have an autonomous mode after some time of inactivity Bugfixes: !+ fixed issues with working in buildings !+ fixed pathfinding (for roads) !+ fixed creating soldiers in castle palaces !+ fixed building damaging (by catapults) !+ fixed issue with natality limitation !+ improved catapult controlling (faster target selecting by using ctrl or shift) November 9th, 2020 The new update 1.0.51 has been released improvements: ++ balanced Barbarian raids strength (changed number of raids to 10) + improved the setting of soldiers in the towers and on the walls + added achievements for Barbarian raids bugfixes: !+ fixed error OutOfMemory (shadows) !+ fixed reported bugs October 25th, 2020 The new update 1.0.50 has been released this update contains new game mode: Barbarian Raidsbugfixes and improvements: !+ improved catapults AI !+ fixed buildings issues !+ fixed price for the first belfry !+ fixed smoke after buildings/walls !+ fixed many small bugs + removed objects titles on the map (config: view_map_object_titles) October 10th, 2020 The hotfix 1.0.43 has been released, it's available for both Steam players and for VDistro users bugfixes: !+ fixed bush textures and sizes !+ fixed inflation in garden objects menu !+ fixed price for belfry !+ fixed crash which happens when you closing the game improvements: + improved linear path calculating October 7th, 2020 The patch 1.0.42 has been released, it's available for both Steam players and for VDistro users Improvements: ++ gardening: possibility to add plants, build "gardens" + improved design of the top bar + improved constructions of military buildings + improved curfew management Bugfixes: !+ fixed critical bug: crash during window/fullscreen switching !+ fixed some digging problems !+ updated AI of wolves August 8th, 2020 The patch 1.0.40 has been released, it's available for both Steam players and for VDistro users Improvements: ++ added demo of new engine Archaeopteryx 2 (Arx2) ++ added new building "Belfry": allows to control curfew + the player's character is "immortal" for 2 weeks Bugfixes: !+ fixed critical bug "Out of memory" during the game saving !+ fixed bug SetProcessorOptimizer:223 (Attempted to divide by zero) !+ fixed bug with wrong positions of barbarians fortresses January 7th, 2020 Greetings to all our fans of the game Archamon and wish you all the best in the new year 2020! The patch 1.0.35 has been released, it's available for both Steam players and for VDistro users Bugfixes: !+ fixed and improved speed of digging !+ fixed small reported bugs !+ fixed clipping inside objects (wanderer mode) Improvements: + improved default view range + added logging for special situations The patch 1.0.30 has been released, it's available for both Steam players and for VDistro users Improvements: + added new display mode: borderless window + added new building: "herberk" (temporary accomodation for homeless people) + homeless people can freeze + middle mouse button restore selection of soldiers Bugfixes: !+ fixed level of light after restore the game !+ fixed crash when processing certain sky texture September 11th, 2019 The patch 1.0.34 has been released, it's available for both Steam players and for VDistro users Improvements: ++ rain creates water in some buildings (sheep pen, pig farm) ++ improved building info (added icons, total of produced material in stores) + improved catapults controlling + information about total amount of materials in storehouses + small design improvements + optimized background computing Bugfixes: !+ fixed starting bug with resolution and menu position !+ fixed catapults moving !+ memory and speed optimization in pathfinding engine !+ balanced wolfes attack strengh against to catapults (very small) August 16st, 2019 The patch 1.0.32 has been released, it's available for both Steam players and for VDistro users bugfixes: !+ fixed critical bug with opening game in borderless mode !+ fixed critical bug in terrain modifications and maps improvements: + improved context menu with buildings + added information about the number of buildings + added new sound options (natural background, weather, animals, ...) AI improvements: + AI: improved citizens behaviod in dangerous places + AI: balanced reactions of wolfes + AI: improved lord's reactions in fight with wolfes August 11th, 2019 The patch 1.0.31 has been released, it's available for both Steam players and for VDistro users Improvements: ++ changed mouse control (you can switch off this feature in Settings) + improved autonomous food collecting system in buildings + added Stop option for catapults and soldiers + balanced wolfs attacking + changed maximum view distance to 150% + maximum height of camera changed by view distance + improved design of ground cursors @+ balanced frozing speed for people Bugfixes: !+ fixed sound playing engine July 21st, 2019 The patch 1.0.30 has been released, it's available for both Steam players and for VDistro users Improvements: + added new display mode: borderless window + added new building: "herberk" (temporary accomodation for homeless people) + homeless people can freeze + middle mouse button restore selection of soldiers Bugfixes: !+ fixed level of light after restore the game !+ fixed crash when processing certain sky texture March 16th, 2019 The patch 1.0.21 has been released, it's available for Steam players New feature: water freezing in frost months: bugfixes: !+ fixed gates building !+ improved Tramp mode controlling !+ fixed wrong FREE game information !+ fixed minimal altitude of camera improvements: @+ smeltery: removed iron from building request @+ balanced probability of fires in buildings February 23rd, 2019 The update 1.0.20 has been released, it's available for both Steam and VDistro players This version brings up a new big feature: advanced terrain modification. Now, you can digging holes, ditches and creating hills. There is a new material: soil Look how it works: improvements: ++ terrain modifications ++ added material 'soil' ++ walking in shallow water ++ fatigue of soldiers and wild animals (hills, water, swamps, sand, snow) November 17th, 2018 The patch 1.0.15 has been released, it's available for both Steam players and for VDistro users Bugfixes: !+ fixed particle effects failure !+ fixed buildings rotating !+ fixed gates and walls rotation in constructing Improvements: + improved settings menu (sections for graphics and sounds) + added setting for global illumination (separated setting for winter) October 4th, 2018 The critical update 1.0.14.1 has been released, it's available for both Steam players and for VDistro users Bugfixes: !+ fixed critical problem with game saving !+ fixed occasional crash (ArchamonGame.NationItem) September 27th, 2018 The patch 1.0.14 has been released, it's available for both Steam players and for VDistro users Bugfixes: !+ improved error catchcing system !+ improved stability of menu showing (finallyOpenedMenu#616) !+ fixed issue with resolution settings June 21st, 2018 The patch 1.0.13.1 has been released, it's available for both Steam players and via VionDistro service bugfixes: !+ fixed bug GetRandomPrototypeByCategory !+ fixed OutOfMemory issue in saving game process !+ fixed minor bugs May 11th, 2018 The patch 1.0.13 has been released, it's available for both Steam and VDistro players bugfixes: !+ fixed critical bugs !+ improved and stabilized rendering core March 30th, 2018 The patch 1.0.13 has been released, it's available for both Steam players and via VionDistro service Improvements: + any person (nobleman) can be renamed by player + crashed game will be restored automatically + added tool for config.txt editing Bugfixes: !+ fixed unstable bad mesh normal computing !+ fixed bad memory allocations + improved bug reporting system February 2nd, 2018 The patch 1.0.11 has been released, it's available for both Steam players and for VDistro users Bugfixes: !+ improved stability of constructing system !+ fixed bug with fire extinguishing of small objects (palisades) Improvements: + NPC noblemans can building their families + improved "New game" menu, added Survival mode January 24th, 2018 The patch 1.0.10 has been released, it's available for Steam players bugfixes: !+ fixed completing of castles !+ fixed RenderCreature.Render crashing !+ fixed bad updating "golden coins" improvements: + buildings using fire may cause a fire in the vicinity + added manual for "Moving a nobleman/woman" into the castle menu + improved wind, trees snd smoke syncing + and another minor improvements January 19th, 2018 The patch 1.0.9 has been released, it's available for Steam players or you can download it herebugfixes: - fixed problem with laying trees (after game restore) - fixed occasionally bad buildings angles - fixed menu activity out of game window - fixed game ending after kill the ruler - fixed and improved firefighters improvements: - added new achievements (for Steam) - added progressive achievements January 1st, 2018 Greetings to all our fans of the game Archamon and wish you all the best in the new year 2018! December 28th, 2017 The patch 1.0.8 has been released, it's available only for Steam players improvements: - added Achievement system - player''s name is used from Steam - improvement of animations stability December 3rd, 2017 The patch 1.0.5 has been released, it's available on Steam or via update service VionDistro (for non-Steam players) bugfixes: - critical bug with fog rendering - improved system of building roads and walls - now you can just drag mouse button - fixed translation bug in main menu - fixed reported bugs: AddCreature#970, KillCreature(), RenderCreature.Render(), CBuffList.FindMe(), ThreadCheckList, WaitForBackgroundWorker - the newest version of SlimDX library used improvements: - ore signs can be removed now (by 'destroy' button) - improved fog rendering - option "Set road here" removed action menu November 28th, 2017 The patch 1.0.3 has been released, it's available on Steam or via update service VionDistro (for non-Steam players) bugfixes: - fixed bug with bad skybox transitions - fixed range functions (GetMapLen) - fixed bugs: "RenderShadow()", "get_GetReflectionMap()", "BC_Managing#29", "thread__ManagingCreTicks#222", "StartCastleBuilding#756", "Bgw_GamesRefresh_DoWork#262", "testAwayFromHome()" - improved stability with using ALT+TAB - fixed a bug with saving game speed - fixed bugs causes crashing game - fixed minor bugs - editor: fog in editor mode is disabled improvements: - added option for set game speed (menu Game settings) - added WSAD control keys (you can find it in Control menu) - added VSync option (you can find it in Settings menu) - added tool for searching problems with imaging on some one graphics cards | |